#ifndef ENDLEVEL_H_INCLUDED
#define ENDLEVEL_H_INCLUDED

#include "mygrafx.h"
#include "levels.h"


class EndLevel : public Levels
{
    private:

    MyGrafx title_image,
            sword,
            grass;

    MyText *textL;
    MyText *textS;


    int scrollY,
        swordY;

    public:
        EndLevel(int health, int score);
        ~EndLevel();
        void draw();
        void scroll();
        void names(int startX);
        void moveup();
        void movedown();



};

#endif // ENDLEVEL_H_INCLUDED
